IntelliJ Rust Changelog #135
New Features
-
#6289 Provide completion for Cargo features in
Cargo.toml
-
#5933 Introduce
Go to generated declarationline marker forwasm_bindgenattribute. Now you can navigate to the generated TypeScript code right from the Rust code when working on WebAssembly projects
- Move refactoring (
Refactor | Moveor F6) improvements: - Completion improvements:
-
#6335 Add completion for
non_exhaustiveattribute (by @Kobzol) -
#6346 Add completion for
track_callerattribute
-
- Compiler errors detection improvements:
- #6326 Take execution context into account in the Run Anything popup.
Now you can specify an execution context by holding down
Altkey or by manually choosing a directory
Performance Improvements
- #6368 Introduce new macro expansion cache shared between different projects.
It brings slightly speedup if you open several projects that use the same stdlib or library version.
Note, you can turn it off via
Registry... | org.rust.lang.macros.persistentCacheoption
Fixes
-
#6369 Allow language injections in string literals inside macro calls
-
#6298 Fix false positive
Unused variablewarning in Rust code containingasyncblocks -
#6238 Fix false positive
Match must be exhaustiveerror in case of uninhabited types, e.g. empty enums (by @fan-tom) -
#6207 Do not show
Add wildcard patternintention for empty match expressions -
#6356 Update GDB pretty-printers to render
BTreeMap/BTreeSeton Rust1.44.0or higher -
#6314 Provide proper rustc version by
Create New Issueaction which allows opening issue in our tracker right from your IDE -
#6272 Do not load Cargo project structure twice. It makes Cargo projects loading a bit faster
-
#6313 Do not suggest lints in paths completion if path starts with
::(by @Kobzol) -
#6341 Provide quick documentation for primitive types in stdlib
-
#6291 Allow duplicate parameter bindings for trait methods without a body (E0415 compiler error) (by @Kobzol)
-
#6285 Improve the parser recovering in case of incomplete paths
Internal Improvements
-
#6305 Simplify script for fetching Clippy lints which is used in lints completion (by @Kobzol)
-
#6358 2020.3 platform is default for development now
Full set of changes can be found here
